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#1
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LET'S PLAY SONIC CLASSIC HEROES - Fast is all we know.
Hello ladies and gentlemen. Welcome to Let's Play Sonic Classic Heroes. Sonic Classic Heroes is a ROM hack based on Sonic 2, made by two hackers who go by Flamewing and ColinC10. It's had a few iterations, but the most recent is version 0.10, which was released in August 2013. As far as fan-made passion projects built from decades-old games go, it's some kind of incredible! The game allows you to play through all the levels in both Sonic 1 and 2 using teams of multiple characters with a shockingly high level of customization. I've posted about it on Talking Time in ages long past, and I've wanted to do a proper let's play series on it for awhile now. As always, my recording sessions are streamed live to my Hitbox with co-commentary by SKYPE CREW, then chopped up and posted to youtube a few days later. It's becoming pretty common for me to stream on Monday nights, but my schedule is anything but consistent. I'm always overjoyed when people actually show up to my stupid sessions, so I'll try to announce when I'm setting up to stream in this thread and on my twitter. If you want to play this hack yourself, it can be downloaded from its page on Sonic Retro. Finally we got the Youtube Playlist. if you just want the videos. Last edited by BEAT; 01-23-2015 at 12:07 PM. Reason: IT TAKES COURAGE TO MAKE IT IN THIS LAND. SO DON'T FORGET BUT FORGIVE EVERY MAN, AND PROSPERITY'S RIVER, IT WILL FOREVER FLOW. FAST IS AMONG US. FAST IS ALL WE KNOW! |
#2
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YOU CAN SKIP THIS POST IF YOU DON'T CARE ABOUT THE HISTORY OF AMBITOUS ROM HACKS.
POLOUGE BONUS POST!
HOW THE HELL DID THIS HAPPEN? Long ago in a magical land known as the Sonic Hacking community, two star-crossed hackers worked on two separate projects. The first was Sonic 1 and 2, created by the wise and generous ColinC10. This hack inserted all the levels from Sonic the Hedgehog into it's sequel Sonic 2. This allowed the player take Sonic and Tails through all the levels of both games as a single experience. The second was Sonic 2 Heroes, created by the brave and noble Flamewing. This hack took the main idea of the Sonic Heroes and implemented it in a game that's actually worth playing. The completed hack let players go through Sonic 2 with the trio of characters from S3&K with their full movesets intact, switching between player character on the fly. Upon the release of Sonic 2 Heroes, members of the Sonic Retro forums jokingly suggested that ConinC10 and Flamewing should combine their projects, creating a frankenstine's monster of a ROM with all the features of both. Flamewing laughed, then reached out to ColinC10 and with his help set out to make that rediculous pipe dream a reality. That completed project was released in July 2012, proving that dreams can come true, and sometimes you do get everything you could have possibly asked for. Were this any other story, that would be the perfect happy ending. Oh but this isn't "any other story". Now that we had everything we asked for, the hackers set out to deliver what we never even thought to request! August 2013 saw the most recent version's release. with a second team of characters and new gameplay functions taken from the last source anyone thought of: the much maligned 32X title Knuckles Chaotix. The hack is still technically in development, with no less than 6 additional teams proposed to be included in future releases. HOW IS THIS LET'S PLAY GONNA WORK? In my previous let's Streams, I would play through the game in question as one normally would, while shooting the shit with my Skype Bros. That system won't really work here though, as what I want to showcase is the absolutely massive number of ways this game can be played. Both Team Sonic and Team Chaotix can take on the game with all three at once, just two at once, or one all by their lonesome. In any setup where it's not just one character all by themselves, you also have the option of playing in Chaotix mode which changes gameplay significantly. That means we have a grand total of 22 ways to play. And that's not even bringing up the options to play through just Sonic 1 or just Sonic 2 and so on and so forth. For this LP, I'll be using the level select to play through levels individually, with different options active, to show off just how vast the customization here can be. I won't be showing off every possible combination, but I'll try to keep things nice and varied, while taking steps to show off just how crazy some of the options can make certain levels. I'll still be shooting the shit with my Skype Bros though! Some things never change. Last edited by BEAT; 01-23-2015 at 12:21 PM. Reason: BUT HONESTLY WHY WOULDN'T YOU?! |
#3
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SONIC CLASSIC HEROES 01 GREEN HILL ZONE COLOR COMMENTARY FanBoyMaster In which Sonic, Tails and Knuckles ease gently into the swing of things in the immediately recognizable Green Hill Zone. GENERAL
Last edited by BEAT; 02-09-2015 at 08:09 AM. Reason: SOME TYPO KILLING AND MINOR FORMATTING SHIT WHATEVER YOU DON'T CARE. |
#4
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SONIC CLASSIC HEROES 02 MARBLE ZONE SECOND STRINGER FanBoyMaster In which we switch over to the other trio of playable characters, the guys from Knuckles Chaotix! Except Knuckles because he's in Team Sonic. And Mighty, as nobody's seen Mighty for a long time. GENERAL
Last edited by BEAT; 06-23-2017 at 11:57 AM. Reason: TYPO KILLA |
#5
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I HAVE NO IDEA HOW I'M GONNA TOP THIS ONE.
SONIC CLASSIC HEROES 03 SPRING YARD ZONE TETHERED BY FATE AND SPARKLES FanboyMaster - Smiler - Patito In which switch back to team Sonic, but also enable the terrifying and glorious Chaotix Mode. Because of course I want the bounciest level in Sonic 1 to have even more bounce. That's just obvious. GENERAL
Last edited by BEAT; 02-12-2015 at 07:43 AM. Reason: I'M REALLY HAPPY WITH HOW GENUINELY ENTERTAINING THIS VIDEO WAS AND LABYRINTH IS KIND OF A BORING LEVEL. |
#6
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I don't think I would ever make progress in this mode, as I'd spend all my time trying to keep them all in some horrifying perpetual orbit around one another.
They are truly a cosmos unto themselves. |
#7
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Probably the best part was Tails soaring through Spring Yard with Knuckles and Sonic rolling on tethers below him like the weirdest set of truck cojones ever.
(disclaimer: not weirder than actual truck cojones) |
#8
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That's all I currently have recorded, And It's close at work. So I'm PROBABLY not gonna be able to record for at least a few days.
But when I do, I'll try and get a bunch of levels knocked out. I have some general ideas of what I want to do for most of them at least. So yeah. Hope you guys are enjoying it so far! |
#9
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The first video was already interesting, but I couldn't stop laughing at the second one. I love all the awful animation of vector, including his donut-roll and just the way he moves. Then I saw the rubberband nonsense and it was even better. This whole thing is glorious.
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#10
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If there is anyone (anybone?) who is capable of doing such a thing it's you. (Please don't kill physics - it keeps all of us alive.)
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#11
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BEAT WAS NEVER ALIVE.
YOUR "PHYSICS" THEY ARE A PLAUGE. A POX UPON YOUR HOUSES KEEPING YOU FROM YOUR FULL POTENTIAL. I SHALL LIBERATE YOU. |
#12
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Is this the true goal of the skeleton war?
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#13
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Just want to say I'm enjoying this!
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#14
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You've got a great bunch of people on your videos, BEAT, and I'm not talking about the Chaotix.
I am definitely not talking about the Chaotix. |
#15
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SONIC CLASSIC HEROES 04 LABYRINTH ZONE DOWN WITH THE SHIP FanBoyMaster - Kalir In which I try my best to make the most dreadfully slow level in Sonic 1 interesting! I'd like to think I succeeded, but then I'd like to think lots of things. GENERAL
Last edited by BEAT; 01-14-2015 at 10:05 AM. Reason: NOTHING HAPPENED IN THAT VIDEO THAT REALLY MATCHED UP TO THE STUFF IN SPRING YARD. MAYBE NEXT VIDEO WILL BE BETTER... |
#16
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SONIC CLASSIC HEROES 05 STAR LIGHT ZONE NOT THESE LOSERS AGAIN Kalir - FanboyMaster We bring back the Chaotix, this time with their signature rubberbanding intact! Will they be able to conquer the dangers of the star light zone?! GENERAL
Last edited by BEAT; 01-14-2015 at 10:08 AM. Reason: FUCKED AROUND WITH THE SIZE TAGS A BIT DON'T HATE. |
#17
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I need to play this hack immediately.
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#18
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SONIC CLASSIC HEROES 06 SCRAP BRAIN ZONE TRASH MINDS FanBoyMaster - Kalir In which I switch back to Team Sonic, then die. I die immediately! I die constantly! My deaths are immortalized on video, and when all is said and done the only notable thing about my life will be my deaths. Buckle up kiddies because this is gonna be a long one. GENERAL
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#19
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You totally, totally do!
I get people telling me on the twitters about how this game looks "horrible" and I'm like oh my god dude you could not possibly be more wrong. Yeah, you can totally break the game with the partners and the rubber bands and the like, but you always have the option to just turn it all off and play the game as it originally was, but with added improvements like as the shield types, the peel out and the ability to transition into a spin in midair. I haven't played the (apparently fantastically updated) mobile versions of these games, but from where I currently stand, I'd call this hack the definitive version of Sonic 1 and Sonic 2. It finds small ways to improve upon the original experience, And then adds wonderfully silly options for people like me who've played the hell out of these games and want to mix it up a bit. It's everything an update of an old game should be. Last edited by BEAT; 01-15-2015 at 01:26 PM. Reason: THAT DUDE'S NOT A TYRANT HAHA WHOOPS FIXD. |
#20
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SONIC CLASSIC HEROES 07 FINAL ZONE FRIENDS AT THE END Kalir - FanBoyMaster - Kalir's Dog In which we take on the final boss of the game, finishing it completely and brining this let's play to a close JK LOL. We aren't even like half done yet come on man. GENERAL
Last edited by BEAT; 02-03-2015 at 09:21 AM. |
#21
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My dog really wanted to be a part of that video apparently.
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#22
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Everyone hound BEAT about his long in the making critical analysis of dominic deegan
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#23
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And that wraps up the Sonic 1 portion of the game!
Unfortunately it's also all the footage I currently have recorded. It's going to be a very busy weekend for me, but I'm reasonably sure I can find time between now and next Monday to sit down, round up a few members of the SKYPE CREW and get another few levels in the can. By this point I've showcased most of the new ideas his ROMHack adds to the source material. The videos so far have covered both teams, how you can reduce them from 3 to 1, the leader switch mechanics and the rubber band mode. Hopefully, I've done a good enough job showing it off to give anyone reading a pretty decent idea of what the gameplay options are. So now that the groundwork's covered, I'm planning to approach the Sonic 2 portion of this LP with less the goal of checking off every combination of characters and game mode off the list, and more going with characters and modes that would be more interesting and entertaining for whatever level I'm on. I have a few ideas for some of the levels, and at least one surprise up my sleeve, but for most of them I'm open to suggestion. If there's any combination you'd like to see, just demand it and I'll probably run with it! As always, the recording will stream live on my hitbox, and I'll announce when I'm starting in this thread and on my twitter. Thanks for reading & watching! |
#24
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Your dog knows greatness in the making when he sees it.
Fukc uyo |
#25
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SONIC CLASSIC HEROES 08 EMERALD HILL ZONE GREAT NOW DO IT AGAIN FanboyMaster - Kalir In which we burn through the first level of Sonic 2, Green Hill Zone! I mean Emerald Hill Zone. But really Green Hill. GENERAL
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#26
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SONIC CLASSIC HEROES 09 CHEMICAL PLANT ZONE DROWNING IN THE MEGA MAC Kalir - FanboyMaster We keep the Chaotix around without their titular tethers, just to see what kinda stuff they'll fuck up in Chemical Plant. Turns out, it's quite a bit! GENERAL
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#27
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SONIC CLASSIC HEROES 10 AQUATIC RUIN ZONE SUDDENLY INDIFFERENT Kalir - FanboyMaster - ZeroELEC (via text chat) In which we turn the rubber bands back on the Chaotix, and drag them kicking and screaming through Sonic 2's only "real" water level. GENERAL
Last edited by BEAT; 01-22-2015 at 10:59 PM. |
#28
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Adding the unused Robluenik animation is consolation for no Hidden Palace, I guess.
It just occurred to me that Sky Chase is going to be a mess with this set-up. |
#29
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Quote:
I know the level sorta exists in Vanilla Sonic 2 (the foundation this ROMhack was built upon) and is playable via hacking, but the level's tile set doesn't exist, so what you get is a glitched-out mess. To the best of my knowledge, the most complete version of the level available in actual ROM form is in the Sonic 2 Beta* ROM that hit the internet way back in the stone age. My understanding was that one had a 100% complete first level, but the second level had no sprites of any sort other than Sonic and Tails. No enemies, rings item boxes or bosses. I'm not sure if any ROM of the game with a populated second act even exists. The hackers are obviously more than capable of adding levels to the game. I mean hell, all of Sonic 1 is proof of that. That said I have no idea if doing that was was as simple as copy-pasting the levels from Sonic 1 into Sonic 2, (then making a ton of adjustments) or if they had to manually re-create the levels from Scratch. If it's the former, I suppose the most obvious way to add in Hidden Palace would be to take the version from the Sonic 2 Beta ROM, then manually going through Act 2 adding all the rings, item monitors enemies and EVERYTHING one piece at a time. Given that (to the best of my knowledge) the only official version of the level's second act is the IOS version, they'd probably have to do it manually from maps made by piecing together screenshots. And that sounds just TORTUROUS. But hey, anything's possible! Maybe in the next update... *Which, if memory serves, wasn't actually a beta at all, but a promotional demo build that got stolen and dumped to the internet at some point. Last edited by BEAT; 01-22-2015 at 11:39 AM. |
#30
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SONIC CLASSIC HEROES 11 CASINO NIGHT ZONE GAMBLING ADDICTION SUPPORT GROUP FanBoyMaster - Kalir - ZeroELEC (via text chat) In which we take team sonic through Sonic 2's bounciest stage and try to make it even bouncier. I would like to think we succeed. GENERAL
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